Toy Story 3 3D3/22/2021
Ill enjoy it while it lasts, says Woody, ending the film on a perfect note and providing a definite close to the adventures of Woody and Buzz, the last word on what could be done with the characters and that particular story.In the first sequel, Woodys real value is discovered by a devious toy collector, who takes Woody without permission, leading Buzz and Andys other toys to leap into action and venture out into the world to save their friend.Then, third time around, the toys leap out of the toybox to find themselves at a curiously perfect day-care center, where not everything, or all the welcoming toys, are what or who they seem.Without it, animation would never have made the giant leap to CGI fare that dominates the marketplace nowadays, and, for good or bad, just as another pioneering animated film, Snow White And The Seven Dwarfs, set the template for animated features from the 1930s onwards, Toy Story laid the foundations for animation particularly of the computer generated kind to lean towards family orientated, smart-aleck comedies.
And, just as Snow White had been a huge gamble for Walt Disney, the creators of Toy Story, lead by director John Lasseter, didnt know if what they had would be a hit or a miss. He brings his now recognizable mid-western Americana feel to the music and, especially the songs, which break tradition in the way that others would follow in other Disney films. Some of Newmans music may sound self-referential at times; in particular the opening Youve Got A Friend In Me, a paean to relationships that takes on multiple symbolism over the two films, is a little too close to I Love To See You Smile from Parenthood, the two songs arrangements being almost interchangeable. This new approach is also matched by the characters and plot: fairly simple and perhaps relying a little too much on its characters in retrospect but hitting home all the same. Somehow, the characters come through with a little more rounded personality than might have been the case in animated fare before, though chiefly this is the result of a little cheat: the hiring of instantly recognizable personalities that help to provide more context to their roles. Hanks was sold, and the film picked up traction, bringing on board the lead of Disneys own smash hit comedy show Home Improvement, Tim Allen, the personable know-it-all who then launched a successful big screen career of his own in such films as Galaxy Quest and the Mouse Houses Santa Clause series. Hanks and Allen bring their self-assured good natures to Woody and Buzz, providing them with an instant likeability that, it has to be said, accounts for a huge amount of the audiences goodwill towards the knockabout characters and comedy. In animation terms, sequels didnt used to come along everyday, and that the film, after its troubled stop-start production, quickly became known as The Godfather Part II or The Empire Strikes Back of animated films is pure and simply down to the writers being freed of the DTV pitfalls and able to run with their wildest ideas. CG innovation was being expounded upon with each new short film or feature, and Pixar was able to let their characters out of the bedroom and into the wider world. It recognizes the audiences love of Buzz Lightyear, but its affection for Woody the Cowboy, and slots in multiple moments for both to shine (but never outshine each other) as well as introducing new characters, including one that complements both heroes perfectly and provides both the emotional heartbeat of the film and an enthusiastic female that girls can connect with. Toy Story 3 3D Full Of EconomicEven though its a good ten minutes longer than the first film, its full of economic storytelling and, again, some wonderful characterizations. ![]() Pixars movies are always stunners, and there have been some true marvels since these two initial Toy Story movies appeared, but theres something about working with these characters that brings out an extra level to their relationship with them. Despite what has come from the Studio since then, I wonder if Toy Story 2 still isnt the most finely-tuned computer animated film yet to have been released Like Star Wars, we know and love the original for being something so completely new and different, but this Toy Story equal of Empire takes that newness and gives us something different again (even Toy Story 3 cant touch it). Like toys themselves, you never forget the first of favorites you had, or the love and care you gave them. The audience for the Toy Story films is like that too: theres an unspoken acknowledgement that these were the first of their kind, and theyre stories and characters we will repeatedly return to and will always have a soft spot for. Personally I have to admit that, despite the fact that it is hugely entertaining and, at times, emotionally compelling, its a film that I just wasnt sure needed to be made, whether by Disneys own bargaining tactic sequel factory Circle 7 Animation (at one time destined to produce sequels to Pixars pictures, with a plot that had defective Buzz Lightyears being recalled to Japan, only for Woody and the team to head out on a rescue mission), or indeed by Pixar themselves. Im sure he and his story crew quickly found that threequels are notoriously hard things to pull off: theres the pressure of matching up to a beloved or successful first film as well as not repeating the tricks that had already been played in overcoming the same problems with the difficult second outing. The return to a single location for much of the film echoes Andys room from the first film, while much of the plots kidnap and rescue elements re-run the second film with Woody as hero instead of Buzz. Thats all fine, as long as theres something new to hold it together, but its not there in what is merely a collection of moments that too strongly recall better sequences in not only the first two films, but other Pixar pictures too. Its good, exhilarating stuff, but weve seen similar before, at the end of the second film, which very cleverly spoofed the western movie shots of John Ford and the like, and many of the same are basically repeated here straight in, including music cues from that previous sequence. ![]()
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